We have heard your voices and have actively been reviewing our forums whilst holding internal talks within the staff. A conclusion has been made that whilst we will continue to offer you an authentic classic Dark Age of Camelot experience we will be adding some custom features in order to enhance your playing experience. Below you will find an explanation of some of the features which will be introduced to Uthgard. We hope you enjoy them.
Brand new LFG channel
Some of you may have noticed that we have introduced a new LFG channel to the server and we have seen some very positive feedback on the feature with players seemingly able to find groups easier. There were complaints in the past that finding groups is a problem so our hopes are that this is the right tool to help you to get into groups or build up groups more easily.
Players can use (example): /lfg Level 50 BM for RvR / 24 Mentalist Exp - this message will be relayed to the LFG channel.
That message is by default visible to all players in +-10 levels range. However, players may adjust this by using the following commands:
/lfg see50 - Allows players to see LFG messages from level 50 characters. /lfg seeall - Allows players to see LFG messages from players of all level ranges.
The command has a seven-minute cooldown to lower continuous spam.
An important thing to note for players: Only messages to build or find groups are allowed in the LFG channel! If /lfg is misused we will remove the ability from your account. Do not use the channel to spread RvR information. Players may use the feature however in the context of 'Group looking for Healer for RVR' for example.
If your LFG privilege has already been revoked due to misuse, it will be restored. Players must remember that we will continue to heavily moderate any misuse of the LFG channel.
Realm Points for Keeps
You will be able to obtain realm points for taking keeps! In order for players to get realm points the lord of the keep must successfully be killed. The amount of realm points gained comes from a variety of different factors, for example:
Each destroyed door while raiding the keep will add RP's depending on door level to a pool. That pool will be given out in addition to the lord kill. Players will not only be rewarded for killing the lord but also the effort that was required for the siege. The RP's will depend on keep difficulty and level in general.
RvR Kill messages
We reconsidered how kill messages are spread in RvR zones on Uthgard. You will be able to globally see RvR kill messages with locations. Globally means OF zones and partly zones that are neighbors of OF zones if the kill location was near the non OF zone.
Frontiers bonus EXP
We have introduced further EXP bonuses to the frontier zones and have tied them in to our current EXP bonus system around keeps:
Players will automatically receive a static base XP bonus of 10% in the frontiers. In addition players will receive a +20% bonus for exping around a keep owned by their realm. A +40% bonus is given if their guild owns the keep (a total of +50%).
There is a twist to the +40% guild bonus. Players who are in a group where the leader is from the guild who owns the keep will also benefit from the extra +40% bonus.
Same rules apply to Battlegrounds.
High level crafting materials in the capital cities
Players will once again have access to high level crafting merchants to the capital cities.
Realm Keep Porters
The portal ceremony timer will be reduced in accordance to population numbers on the server. This is to allow quicker access to the frontiers.
We hope you like our changes, we hope to have them all in shortly. We have more to come where details have to be worked out first. We look forward to hearing your feedback.